The project is starting strategic collaboration with companies, bringing together professionals, educational institutions, artists and researchers working with VR.
We focus to workflows for content creation and through seminars, consulting and demos we provide companies with manuals and updates how to handle the production pipeline, offering an advantage to be able to compete internationally right now.
The project investigates VR distribution and exhibition solutions and strategies for existing physical environments such as galleries, museums, arcades and cinemas – with the purpose to uncover the “DNA” of storytelling in VR, while reframing visual aesthetics and cinematic conventions.