Professor of Practice for Sound in VR, Ph.D. Acoustic Signal Processing, MSc in Applied Mathmatics, MSc Digital Music Processing
Public speaking
Vice-Head for Minor Studies Building Virtual Worlds
Consultant
R&D Consultant for Real-Time Audio Plugin Development (VSTs/AAX)
Researcher
Virtual Acoustics, 6-Degrees-of-Freedom VR, Psychoacoustics
Coder
Unity, Matlab, C++, MaxMSP
Sound designer
Mainly performer (keys, violin), sometimes composer & arranger for pop music
Other interests
DIY electronics and embodied interaction